Thanks for the report. I’m pretty sure this is fixed for 5.5 with this:
https://github.com/EpicGames/UnrealEngine/commit/690f861bebce12f2b51cc030aa8951eba2e9fa30
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Thanks for the report. I’m pretty sure this is fixed for 5.5 with this:
https://github.com/EpicGames/UnrealEngine/commit/690f861bebce12f2b51cc030aa8951eba2e9fa30