Level Visibility Issue?

I’m having problems rendering the rest of my level. I used a pack for my short-film and upon rendering my sequence the scenery disappears, while my assets stay. I see this is the console.
Sub-level ‘/Game/NightClub/Maps/Demo’ is set to blueprint streaming and will not be visible during a render unless a Sequencer Visibility Track controls its visibility or you have written other code to handle loading it.

Can anyone advise on what this means? Thanks

The level is streamed out :slight_smile:

Many ways to fix it, but probably the simplest is to set it to always loaded:

( menu Windows → levels ).

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