Level Variant Sets - Change static mesh

Hi everyone,

I’m working on a car configurator with UE5. After enabled Variant Manager plugins, I can’t find the static mesh variant property to switch. The fact is that it works with UE4 and with old UE5 projects (I can’t add new static mesh property but old ones work).

I know I could work with static mesh visibility but that could go wrong with the continuity of the project.

I did 5.0.2 update before checking this “bug”, I don’t know if it was still there with 5.0.1.

Hope someone have a tip for that :slight_smile:

Thx

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Same for me. The static mesh option is not available in the drop down list making it quite hard to switch meshes as variation. This is happening as mentioned above in the 5.02 update

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Hi having the same issue here in UE 5.2. have you how ever found a solution?