"level streaming" - How do I create multiple copies of the same level?

Hello, in my multiplayer game I use “level streaming” where players can independently move to their locations, but I had a problem with creating the same room for each player separately.
I will explain in more detail, there is a starting map from where the player moves to other locations, in it he can buy weapons and so on, how do I create such a separate room for each player so that the players do not play together, but separately.
At first I wanted to use blueprints to create them in “levels” directly depending on the number of players, but I didn’t find nodes with such teams, then I just wanted to create a bunch of identical rooms in “levels” and then distribute players in them, but I didn’t succeed, “levels” refused to create already there are levels with the same cards.
Thanks.

The game mode can only Load and run a single “level” at any given time. What you want to do is create a large enough general world to contain all the players in a single map (aka Level). Inside said map create all your rooms etc. You can then simply “Teleport” the players around to their specific rooms.

I know about this, I don’t understand how I can create multiple copies of the same map in “level streaming”, he doesn’t allow me to do this. I found a workaround, make copies of real maps and then add them to “level streaming”, I think this is a bad way, but I didn’t find another one.