Level Streaming by persistent level and GRID

Wow, thank you! I had no idea this was actually built in, this makes is much easier than ever before, It’s great to know I can create several separate level files with different environmental settings and just piece them together in a grid,
much appreciated! Saves a lot of hassle, i really didn’t want to use one persistent world and just have level layers,
I wanted to have multiple “persistent worlds” because i want to eventually split the level files from eachother and encrypt them. And load them into the client for streaming! or “composition”

Thanks again!