The problem I am facing is the camera view in the viewport and the images I am getting after rendering is not the same, after rendering I get is without any effect, as seen in the level sequence thumbnails, although I am not adding any extra thing its just water plugin from unreal but rendering underwater, so it is using default underwater post processing and material.
I’ve had this issue too. I think I had conflicting settings in the camera and the Post Process Volume. I’m eager to hear the answer to this. But start by checking your PPV.
Hi, don’t know what was the problem, but when I made new level and tried again everything was alright, don’t know the exact reason to why it was happening