Hey, I’m kinda new to Unreal Engine and I wanted to create a playable game that is based around a city which has a bunch of zombies but when I designed the level and added Builidings and so on I noticed a few things My first level is almost complete but it bothers me that the performance is so bad, I use World partition to help performance so it doesn’t load in the entire level since it’s so huge and it works fine I get roughly around 60 fps when playing in editor. And it works fine, but when world paritition kicks in and starts loading the buildings that’s where I get frame drops and it gets stuck then it all loads in then it works. I was wondering if there is anyone who has worked with big worlds and if anyone can maybe spot the issue. I’m not sure if it’s a issue or that I’m just dumb at using world partition. If anyone want’s to take 10-15 miniutes to help me please add me on discord “Ghost.#7548” I’m sorry if this post seems silly or stupid I just want to get into level design and I just need help I can’t find a lot online.
Thanks for taking your time to read all of this.