Hi everyone, in my level blueprint I get the position and rotatation of an object at the beginning. I take the actor later and place it with vr controllers at a new position. After that I put it back to the starting position with a click on the motion controller. This works well. Now I want to do this with more actors.
My Question:Is there a way, I don’t have to write new variables and my function for every actor in my level blueprint. I hoped, when I put this blueprint in my actor blueprint. It will work as well – but it doesn’t. At this point I don’t know: Can I get ActorLocation only in the level blueprint? Can I deal with events in an actor blueprint?..
I will need more variables like linear and anuglar damping, and I would like to avoid to do this for every actor by hand.
Thank you and fondest regards.