Lens flare for specific object ?

Is that possible to make lens flare for a specific object/light source ?
I got a few kinds of lamps that i made and everyone is basically a blueprint, anyway to change the default lens flare for that specific lamp ?

There isn’t a way to necessarily do this this type of thing for a specific Light.

There are ways you could try and fake it though.

You can set up a particle system that can be used as a way of faking lens flare kind of like this.

Alternatively, you could make a post process volume near that light when you’re character is inside the volume you can adjust the values that way.

Thank you!