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Basic Top/Down RPG Template
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Asteroids Game
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Your BP code is impressively clean. I am a beginner programmer and your examples are helping me improve.
If it was an improvement, mind uploading please? Or explaining a bit of what you did?
Are these ready for mobile?
Impressive. You shoot the nice templates out, like my grandma pieces of food, if she is talking with full mouth, and without teeth.
Ty
Thanks !
Updated :
Dead links fixed (thanks for reports)
More bugs Fixed !
Hi loved the templates so far, amazingly helpful, thank you!!!
Since you asked… could we possibly have something like a melee type combination attack, like original double dragon or final fight for instance. So each button attack press has a sequence of attacks that can increase in strength,with animation? but not necessary with animation.
Or maybe something harder as a car traffic system, much like Unity Asset Store - The Best Assets for Game Making
If not, I have an abandoned project because I gave up how to implement it. where the player would be in a maze environment, where the objective would be to match the cards, so in a room there would be a grid system, where there would be an amount of cards that would be displayed then turned over at random locations, so the player would have to get from one location to the other and match the cards in the level. I must admit this was a massive undertaking for me as my programming knowledge is next to zero. Obviously I was unable to do this any help much appreciated.
Gratz Man!)
Cool all Atari games made in Unreal 4. We need also River Raid, Enduro, Frostbite…
this is amazing, thank you dude, as a beginner this was very helpful.
i totaly forgot Frostbite , i will try to make it when i have some free time
Hi! im new to UE, so thanks for these tutorial,
Thank you for these tutorials
you’re welcome
Could you please expand on the 3D side scroller with the template dude with basic attacks?
or a 2.5D or 2D one with basic attacks. Trying to make a sidescrolling fighting game but got nothing to learn from other than a bunch of ones that only have characters run and jump.
Oh and some documentation, just basic info, on how to go about editing/replacing stuff. I’d like to use that memory game too and use a totally different layout, but keep basically the same algorithm for random patterns. Some info on how to make my own custom patterns would be cool too, like if I’m using the thing to teach people certain patterns for certain shapes and all that.
I was working on an advanced Platformer Template with(Climbing,Attcks,enemy ai,platforms,…) but not finished yet