Hi everyone. I’m trying to use a opacity alpha (black and white) plugged into a MatLayerBlend_OverrideOpacityMask for a layered material. When I use the mask in a standard material, it works; however, it doesn’t seem to work in the layered material. This question has been posted before but it was never resolved.
Also, here are some images that show the two setups (one working, one non-working).
Working (basic): http://i.imgur.com/SGlnvsu.png
Non-working (layer_blend): http://i.imgur.com/Gytq2n3.png