How can I manipulate a vector parameter of a layered material in blueprint?
It seems the set parameter nodes doesn’t work for the layered materials.
It will work fine if you make the value a parameter in the material instance. You can then set it from BP with SetVectorParameterValue.
Did you ever manage to resolve this?
Setting parameters work fine, but how do you make this dynamic? I want to discover/handle multiple material layers by name or tag, is that possible?
This worked perfectly for me, thank you!
