Launching a Live Edit Session may fail the server loading making it impossible to do certain actions with Live Edit

Summary

When i launch a Live Edit session, i get 1 in 2 chances to have issues with the server loading my project. When this error is present, in Live Edit i cannot use the Creative Phone Tool, launch a memory calculation or see changes made in editor through Live Edit.

I got this issue from august and this was very rare, now i get this error almost everytime i try to launch a live edit session and i cannot publish the project because of this.

When this happens, it’s like the session is “soft lock” because i cannot do anything besides launch the game but on the client or reflect changes ingame through the editor. All i can do is leaving the session and launch it again until it works correctly. If i close the live edit session, the game on the client straight up crash.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

Launch an existing project
Launch a Live Edit
Connect to the Live Edit session

Expected Result

The client should’nt have any issues after the loading.

Observed Result

The session is “soft lock” and the client connected cannot change anything in Live Edit or launch a memory calculation in the editor.

Platform(s)

windows

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Additional Notes

If needed i can make a video to show how it occurs or send logs if needed, i’m trying while typing this to launch a session to be able to launch a memory calculation.

So i managed to have a live edit session that now works perfectly, this is what it said in the logs

FORT-1160597 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.