Launch Session not working & extremely unstable

Summary

I have been trying to launch a session for 1 hour, I finally got in.
Then I tried to do an update with Push Changes and again I’m already trying 30-60 min to do a launch session.

Error: At least 1 remote validation failed

This work flow is unbearable, my team has so many issues with launch session for already 4 weeks now, in all our different maps. I’m spending at least 1hr a day fighting with this.

Log:
LogValkyrie: Error: FlowStep_ResolveSessionCandidates(): Candidate module [6e6803c6-4e97-2681-d396-2bb4d990dfcb] failed validation with error: [errors.com.epicgames.pre-processing.download_failure]

The launch session part is in general extremely slow with uploading, and throwing errors a lot lately. This however is a new thing which just ocurred.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

  1. Launch a session

Expected Result

Launch a session within reasonable time

Observed Result

Throwing so many errors all the time with ‘At least 1 module failed remote validation’ failed. I will keep trying and probably within 1 hour I will randomly get in

Platform(s)

PC

hi @thrax207

Please try this function and see what happens.

This fixed in past