Yeah that rubberbanding, something is happening with server communication, some device or something in your map is hogging the bandwidth.
Are you using verse code ?
Can you check through the logs and see if anything there is causing timeouts ?
Yeah that rubberbanding, something is happening with server communication, some device or something in your map is hogging the bandwidth.
Are you using verse code ?
Can you check through the logs and see if anything there is causing timeouts ?