Last Standing Ends Game bugs the Eliminated Player

Summary

Ending the game via Last Standing Ends Game will bug the last player Eliminated, causing them to spawn the next round with no weapons and being unable to trigger certain devices (Such as Elimimation Managers)

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Requires 2 Players (Does not work with Test Players)

  1. Enable the following Island Settings (Total Rounds = 2 or More, Spawn Limit = 1, Last Standing Ends Game = On)
  2. Start the Game and one of the players has to eliminate the other.
  3. When the round ends and the next one starts, the player eliminated in the previous round will not spawn with weapons.
  4. You can do this back and forth but the Eliminated player will always break in the next round (They will also NEVER spawn with weapons even with multiple lives in a single round)

Expected Result

Both Players should spawn properly with weapons.

Observed Result

Instead the player eliminated in the previous round will not spawn with weapons and will not be tracked by other devices, such as Elimination Managers.

Platform(s)

Tested with a Player on PC and another one on PS4, likely applies to all platforms.

Video

Additional Notes

In the video, while you can’t see Marceline’s inventory in the 4th round, notice how after I eliminate her she drops nothing unlike when eliminated in round 3.

Note: After further testing, this does not only apply to the last Standing setting. If a Player is spectating AT ALL when the game transitions to the next round, they will be broken in the described ways.

This is a very critical bug that really makes Spectating combined with Rounds completely useless.

https://youtu.be/LM6Ip4HxT4I