Hey there @d-Branzy! Welcome back to the community! It’s possible the artifacting is coming from being outside of the path traced shadow range if it seems to get better when getting closer. Does the command r.Shadow.DistanceScale 0 alleviate the issue?
Thanks for the answer, tho it’s doesn’t seems to have any effect. But found a way to fix thru adjusting the camera near clip to 0.00008.
Thanks!
