Large Open-World Kid Kite Demo

i disagree. i think demo is needed. the realistic demo taught us how to build interior and keep light leaking out.
Koola taught us how to acheive arch viz.
Reflection demo taught us about alpha .
Elemental demo taught us about good post process and Volumetric fog.

demo will teach us about the open world. and while at the start many will start putting out work in that demo.
But it will lead to more open world awareness.

Me personally, I plans set out for the infiltrator and kit demo.

For the kite demo i wanted to make a working 24 HR TOD with volumetric clouds (i believe the demo already has these clouds per trusky) and do sunset/sunrise timelapse videos, Make comparison scenes with GTA V fooliage and finally re-target the kid to be playable and kite flyable in the world,edit and use some of the cinematic animations.