Landscape Visibility material bug

Same problem, it will allow you to put colors on there… manually, by painting them on afterwards, but it’s completely ignoring the effect of the splat map, so any zone that you have a hole in, would have to be manually painted back by scratch

With the default settings included in the download

With the preview set to .5 in the layer blend

Manually painting into the green mask

Manually painting into the blue mask