Trying to make a huge mountainscape map and ran into the issue of my chunks unrendering whenever the camera either gets too close or looks in the general direction of the chunk while doing so. I’ve tried literally everything and can’t get it to stay rendered. Is my map too big? Any help is appreciated
I have a similar problem. I downloaded a height map for all of Oahu. It loads fine. However, as I approach mountains, the tops suddenly get very pointy, almost more like obelisks than mountain peaks. I’m not sure, because I’ve just started working on it, but one hypothesis is that the level of detail improves as the camera approaches an object. Since this is a very large map, the height mapping isn’t that detailed.
Like any good rendering app, UEFN estimates what it thinks the render should be. Unfortunately, the lower level of detail is actually better, since it smooths out fine details at a distance. My plan is to adjust LOD to see how that affects rendering.