Hi Everyone,
I have a question about multi-layer brushes in UE4.
When I try to paint with a layered brush there is no blending at all.
In the tutorials online I see people paint grass texture in to gravel textures simply by painting over them with a feathered brush.
When I do this, I overwrite the previous texture completely, regardless of how feathered my brush is.
Is there a setting somewhere I’m missing?
Has anyone else encountered this?
Cheers