Landscape Tessellation broken? (4.24.1)

Hey guys!

I’m working on a landscape material at the moment. Tessellation is enabled and my setup worked great in the past on my landscapes, it also works great on every other material / model. But as soon as I try to use tessellation on my landscape it does not work… Is there anybody with the same problem?

Yes, a temporary fix for me was unchecking the “Use Default Falloff” checkbox under Landscape - Details - Tessellation.
Do note that this will disable reduction of the tessellation with distance, so you will have to introduce this in the material if you need the performance. (I only used it for a screenshot so I just disabled it.)

Thanks :slight_smile: That did the job for now!