Landscape tesselation and bumpOffset

Hello, im quite new to the unreal engine and have a question regarding the properties of the material used for landscape. My question is: when painting in landscape mode can I add tesselation and bumpOffset to certain textures? E.g. have sand with tesselation and bricks with bumpOffset. All in one landscape material.

Since tesselation is a material wide parameter, you can’t have it enabled for only one of your layers. But you can modify the tesselation multiplier by layer :).
And for bumpOffset, same idea, you can change its values by layer.

Okay, thank you very much, will try to do that! :slight_smile: