Landscape Spline Actor to BP Spline/Waypoint Actors for use for AI Path Following

Hi

When starting a Car Racing project, the first issue I hit was I did not want to create a manual BP Spline or Waypoints based on the the Landscape Spline of my tracks, so I started work on a Plugin to automate the creation of the Spline and Waypoints.

Wanted to share as it can save a lot of time and see many questions regarding this topic.

Landscape Spline Actor to BP Waypoint/Spline Actor Utility (SplineLSUtil)

Thanks.

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