We’ve recently updated our light settings for the landscape to get dynamic shadows and we came across this error from the shadows. I’ve seen a post about this before, but for some reason I can’t find it.
Any tips or links to a fix would be great. The static light resolution is set to 4, would increasing this help at all?
They occur on a slope going down, but this happens elsewhere and we do not see the same issue.
So I believe I have solved the problem, however, it could rear up again. So don’t hold me to this. I set my lights (Direction light and skylight) to moveable and this has apparently solved the issue. I’m not sure why this solved the issue, but if anyone has the answer that would be much appreciated.
Well, the only thing I could guess being the culprit was the, static lighting resolution set to 4.0 on your landscape actor. Since you changed your light sources to moveable, everything in your scene is using dynamic lighting and shadows. This means the ‘Static Lighting Resolution’ is ignored since there are not static lights or shadows being baked into your landscape.
To test this theory, set your Directional Light to Stationary and set the ‘Static Lighting Resolution’ to 1.0 and see what happens. Then set it to 4.0 again, rebuild your lighting and compare.