Hello everyone,
I am currently working on a VR game on UE 4.25.4. We are encountering an issue when on some very defined camera locations, we’ve got the landscape rendered differently on both eyes.
I guess images would be more explicit:
The “correct” landscape appear on the left eye, but somehow it is different on the right eye. If we move our head for 5cm, both eyes display the same landscape.
Specs that could be useful :
- UE 4.25.4
- Occulus Quest 1 / 2 / RiftS
- World to meter have changed
- Layered custom material on landscape
Does someone have any ideas on what could cause the issue ? I spent some days exploring the internet but I am new to UE and a novice for rendering subjects.
Thanks for you time