Summary
Whenever you paint in Landscape mode, the Proxy you’re currently painting on will end up being selected once you release your painting input. It’s rather annoying visually, though it doesn’t seem to effect anything else.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
- Create or enter a new project.
- Enter Landscape mode, creating a new landscape if you don’t have one already.
- Select the paint toolset, and attempt to paint any layer.
Expected Result
Upon release of painting input, nothing should be selected, and your paint should remain there.
Observed Result
Upon release of painting input, the Proxy you’re currently painting will be selected, causing visual clutter.
Platform(s)
PC
Additional Notes
Not sure if this is due to the new editor settings from the recent update. Also not necessarily a priority issue, but definitely would be nice to remedy it.