I’m working on landscape auto material. Generally no issues, but when I’m hand painting with selected layer, I have no material on landscape part or even worse - crash, what happens few times.
I looks like this:
When on landscape part, I’m trying to paint with this one material, no matter this is spline paint or hand paint, I have no material on this part (or crash as mentioned).
As I see, problem can be in material itself. I use for layers functions created without other changes from base materials included in Content Pack (Epic).
No problem with for example M_Ground_Grass, M_Rock. They are painted on layer without any problems.
But for example, when I use M_Concrete_Tiles, I have always problems - no material or crash. M_Concrete_Tiles is a little more complicated shader, dunno.
Here is no other reason - when I change layer with other material, it works as expected, so rather no issues with auto material itself.
All mentioned materials are included in Content Example Pack and well known.