I’m writing here again since I need help: today after a long time spent with Unity, I decided to download and take a look at Unreal Engine. So, I imported some assets that I made in Blender (all fine), I created a landscape and I started to paint it… but:
I was wondering why I could not paint with a higher precision. I mean, I want to paint a path into a wood, how am I supposed to do so if the paint tool is not precise enough? I also tried to paint a circle:
How can I get rid of this problem? In Unity rising the terrain resolution worked fine, there is a similar setting in UE4 too?
Thanks in advance and sorry for my english!
Have a nice day