I have a landscape material based on the angle of the landscape, it work very great.
I have 3 function to generate each layer, and I blend all with some slope param, using MatLayerBlend_Standard.
But I would like to add the paint mode to this material, using the 3 functions generating layer. I tried to break the attribute of the 3 fct, use Landscape Layer Blend and build a new one material attribute, and blend this one withe the previous working thing.
What I have tried don’t work I have 2 case :
- If i put the Landscape Layer Blend “Attribute” in the Top Mat my entire landscape go black execpt where I have paint
- If I put it on the Base Mat I get the automatic paint using slope
How can I have the 2 thing working together ?
PS : for the MatLayerBlend_Standard, for the Landscape Layer, and the slope Mat I use an Alpha of 1