Greetings!
I have a landscape material that is based on the one found in the ContentExample. I added material function blended with heightmaps. It used to work find and I tweaked it a bit and suddenly, it returns grey.
It started to go bad when I messed with the heightmaps. They are greyscale and their texture samplers are set to Linear Grayscale.
The instance returns a material but the landscape is grey. What can we do about it?
Thank you for your time!