Landscape Material problem in from 5.6 to 5.7

Hi, the Landscape Material is just doing this (photo) weird behaviour. The painting is the same, but based on the square, it might get rendered another way. If i paint on it another time, it “might” happen, that one square changes to the other of the two states.

It started with port from 5.6 to 5.7.

i found, that the solution for this problem which other ppl helped, was to enable/disable “enable layer edit” option, which unfortunately since 5.7, doesnt excist anymore.

Note about my project:

-I did nothing in settings. Its basically no blueprints running i just do heightmap/place assets.

-No Nanite