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Landscape Material not representing colors accuratly

Hello!

I have a landscape with a landscape material applied to it, but the albedo colors seem incredibly muted on it.
Here is a screenshot where I simply plugged a 1,0,0 Constant into the Albedo (for debug purposes), a 0 into the metallic and a 0.9 into the Roughness.
This is in LIT Mode
Plantation - Unreal Editor.jpg
This is in Unlit More
8b1ebbbba026ea3b7974c393b045b94167a4cdcf.jpeg
As you can see, the asset next to it seems completly fine, so I can’t really see the lighting setup being the problem (it’s basically only a directional light)

Here are the settings of the material:
0e4e675a1aaba2a2d4b7d00aad709251f2286d92.jpeg
Landscape_Mat_2.jpg

I remember that we had a very similar problem when we worked on Dead Island 2, but I can’t remember how we fixed it.

Any Ideas?

/Johannes