Download

Landscape Material Mess up when adding maps to new Material function.

How ya all doing.

I want to be able to paint more different textures than the Grass and Rocky on I have now. I use a SlopeMap from WM, which gives me a somewhat great looking terrain.

Picture1.JPG

Now I would like to add a new material (Sand) onto my Landscape Material, which I successfully have achieved.

de7223403a162f23c5c2505f7f200cf1a50ae1f6.jpeg

Now like I said, it worked, so I started to play around with my new Material. (Adding Roughness, Normalmaps, basically anything) My LandscapeMaterial Texture just disappears after compiling. Here is a screenshot.

4a320b8f80ea8473e53806b75d487d59b6c50245.jpeg

As you can see, I get the default texture setting.
What the hell am I doing now.

I might aswell upload a Screenshot of my Landscape Material.

d8bea69dbb84d48f6f4087a315aca4777022181a.jpeg

I hope you guys can help me out.

Thanks in Advance.