Hi everyone, so I have this issue and Google refuses to yield relevant results.
My problem is my landscape material layer #5 will update the landscape, UE will compile the shaders, but then it refuses to render. I can sculpt the area, delete the layer info and try again, nothing works. It’s stuck on the default texture when I paint.
Even if I paint in a new landscape block, it will compile the shaders again but stay stuck on the default texture.
Any help would be greatly appreciated! Thank you!!!
– King of Kings IV development team