Landscape Material: Control tiles and scale of each layer.

Greetings for all!

As my title says, I created a material for landscape and would like to know how to change the tiling scale for each layer.]
I did look for a solution for my problem, however no answer was found.

I used to do it on UDK but was a long time ago and I don’t remember, sorry =(
If anyone could show me an example with images would be very helpfull, my blue print material is attached.

Thank you very much!

You are already using a landscapecoord node. That’s exactly how you change the scale of each texture.
Select the landscapecoord node, and in the details panel on the left you will see mapping scale. It’s done in the exact same way it was in UDK.

You can use a different landscapecoord node for each texture too. Just make sure the diffuse and normal use the same node.

Thank you very much!

Well I tought needed to use texture coordinate and landscape coordinate at the same time, however didn’t found enough entrances to the both! I guess it solves my problem, and may gods be with you!

Glad I could help!