Landscape material - blended layers are dissapearing after migrating the level from UE5.3 to UE5.5

So the materials and level are rendering fine in UE5.3 I have migrated the level to UE5.5 and I had to create layers again from the assigned layers and even after that the landscape appears shiny. I tried changing the texture sampler to wrap but it doesn’t seem to work either. Any help would be appreciated!