Hey, I’ve got this problem when I go far from the center of my map and look to the center, the drawcalls increase by ~3.2K. The drawcalls stay at about 3.6K when the landscape is hidden.
How would I go about decreasing the drawcalls significantly? As far as I’m aware, the current amount is far too much with or without the landscape.
I can play without any lag but when others play it they have very bad FPS.
The models we use are made with BSP’s and changed into static meshes if that changes anything.
The level has minimal lights and they are static, except there are 15 cars with 3 lights each but hiding those barely changed anything.