Hi there, I am starting to learn UE4 and I’ve really enjoyed it so far, but encountered a problem I have not been able to solve.
I am following a guide and learned how to do some landscapes, materials and textures. After applying a material to a landscape I get the following image (I used lamp material just to show to problem).
And when I try to use a material with more than one material (blended), the white area doesn’t show in black like it is supposed to (image bellow).
I have tried to delete that part of the landscape, but when adding the area again, it results in the same problem.
I think the problem happen because I was trying to add visibility to the landscape before adding a material, but I dont know how to solve it, so if someone can help would really appreciate.
Thanks for reading.