I am adding some grass to my landscape following this tutorial: https://docs.unrealengine.com/en-us/Engine/OpenWorldTools/Grass/QuickStart/4
When I paint the grass it works sometimes, but it appears to continue in a flat line instead of following the slope of the landscape. It’s like the grass can only be a straight line between various coordinates of the landscape grid. This leads to grass cut off by the landscape, and floating grass in some areas. The solution is most likely just a check box somewhere that I missed, but for the life of me I can’t find it.
Things I have tried:
- Using console commands RemoveLandscapeXYOffsets and Grass.FlushCache
- Searching the internet for a solution
Here is some pictures of the clipping and the grass material:
Thanks for the help!