Landscape Error after build in Lighting Results

For me, I didn’t get a warning, my lighting just wouldn’t build. All I had to do was replace the landscape material i was using (i believe it didn’t support static lighting).
Afterwords I had to override the light map density on a handful of foliage objects that were extremely high.

I don’t think there is any specific solution to this. I think it is a very general error with many possible causes.