I am not sure what is happening or how to “fix” this.
I have a feeling it is related to possible LOD settings, but I don’t know where to look or what to do.
For some reason my landscape disappears, but my actors and static meshes are visible and seem to be floatin around.
Is this for a performance boost? or is it just a base setting that can be fixed?
This isn’t going to be a seriously realistic game, but I don’t want trees and actors to float around.
Where would I go to adjust this to make the actors disappear or have the landscape visible?
This happens in editor and in game.