Landscape displacement and Tessellation PROBLEM!


I trying displacement landscape material.
When I chagne mapping scale to 25 in landscape coords node it work fine,

but if I chagne it to 1 it looks bad.

I want to create landscape material with displacement, tesselation.

Sorry for the not too good English :smiley:

Its probably because your tessellation multiplier isn’t high enough, thats why you’re getting the jagged results. Try increasing the tessellation multiplier amount for the bad result