Landscape becomes low quality during rendering

Hi, I was using Unreal Engine 5.6.1 to render a scene and my landscape went into a lower LOD during rendering and I could not find a cause at all.

Here is how it looks in my viewport

But here is how it looks in the render

You can see the jagged edges along the edge near the water.

I did some research and found a console command that fixes this. It is r.RayTracing.Geometry.Landscape.LODBias -1. But this command changes the lighting significantly.

Here is the same render with that console command with nothing changed.

You can see the entire orange hue from the image is gone.

Anyone have any alternative solutions to this or is this the only option?