A new feature of 4.11 is the option to “Bake Material Position Offset Into Collision” of a Landscape. Has anyone gotten this to work? My editor is getting stuck on “Building Grass Maps” (no change after 10 minutes).
Steps To Reproduce
Alright so I just tried it in a blank project and same problem. Here are the steps:
- Create 4.11 blank project with no starter content.
- Remove everything from the world (lights, skybox, etc.).
- (Optional) Create the material shown below and name it M_SineWave.
- Create a landscape with the settings as shown below. This should yield the wavy landscape in the bottom picture (wiregrid on the right).
- Select the landscape and in Details > Landscape select “Bake Material Position Offset Into Collision”. It should get stuck on “Building Grass Maps 4”.