Will there be a timely update to UE 4.12 of this?
And also, I have read this: [Feature request] LandscapeGrassOutput and GrassType features and bugfixes - Feedback for Unreal Engine team - Unreal Engine Forums
Since 4.12 is out already, does that mean that those features are implemented?
Edit: I have another important question. Your tool paints “stone” materials on the landscape too, which seems to be weight blended. And I noticed that it is possible to lift them off from the surface quite a bit. But they do not have collision, do they?