Landscape and VR issue

Hi there.

I’m trying to create a big world for VR. But i’m having one big/small issue ( Framerate ).

I just created a big Landscape (simple material) with lowpoly objects just 10 o 20obj , and get 45-90fps.

I have an 980GTX i7 and 32GB ram.

Any clue?

How big? And what are the details of the terrain size. Components, etc. Are you using streaming levels to reduce load?

I’ve a tutorial video on youtube, I too have done a open world. Here is how I have done it so far. https://www.youtube.com/watch?v=geN1gAuU_7w&index=6&list=PL4a0RPWNHDO5T_LqwCtoeGUcS8twwyOEW