Landmass is broken when camera fov is above 90

UE 4.26, 4.27
Changing landscape material doesn’t do anything.
Fixing aspect ratio to a wider one only eases the problem distortion appears at further distance.

for 90:

fov 100:

fov 110:

WTF is going on and what am I supposed to do to allow higher fov when using landmass?