Landmass forces editor to constantly load the whole map

I tested it a couple of times on 5.3 5.2 5.1 and 5.0.

If u add landmass brush to your level in ue 5.3-5.1 and reload the map u cant unload parts of the landscape anymore - loading/unloading regions in the minimap does nothing.

It’s a struggle to work on the map when it forces u to load it whole and sometimes it can lead to crashes because of Video Memory outages - cuz it tries to load the whole map at once.

It works in 5.0 but none of the higher versions were working correctly.

Steps to reproduce:

  1. Enable landmass plugin and restart the engine
  2. Create a new open world map - can be the basic ready-made one
  3. Add landmass brush to the level
  4. Save and reload the map
  5. Try to unload parts of the map from the world partition minimap