Landmass forces editor to constantly load the whole map

I tested it a couple of times on 5.3 5.2 5.1 and 5.0.

If u add landmass brush to your level in ue 5.3-5.1 and reload the map u cant unload parts of the landscape anymore - loading/unloading regions in the minimap does nothing.

It’s a struggle to work on the map when it forces u to load it whole and sometimes it can lead to crashes because of Video Memory outages - cuz it tries to load the whole map at once.

It works in 5.0 but none of the higher versions were working correctly.

Steps to reproduce:

  1. Enable landmass plugin and restart the engine
  2. Create a new open world map - can be the basic ready-made one
  3. Add landmass brush to the level
  4. Save and reload the map
  5. Try to unload parts of the map from the world partition minimap

Same problem, removing landmass brush and it works again.

1 Like

In 5.4 there is the same problem. I cant make maps with landmass or water plugins cuz it takes more than 8gbs of Video Memory.

Please fix this as soon as you can…